Archives

Updates via Pocket Tactics:

BattleLore: Command Receives Multiplayer Options and New Campaign in Update

Battlelore: Command is an excellent board game port that was lacking just one feature upon its release: Online multiplayer. Fantasy Flight Games has since rectified that oversight with cross-platform online play. But that’s not all version 1.2 offers.

The first expansion, The Locust, is also available. The expansion adds several new multiplayer maps as well as 4 new units for the battlefield. The Locust expansion is available as a $3 IAP.

Via Pocket Tactics

Deals via AppleNApps:

Free Apps of the Day, March 27 2015: Chillaxian, Relax Rain, and More

Need to unwind before the weekend? Today’s list of free apps from Apple N’ Apps contains some items that should help you, in a word, chill. Up for grabs is Chillaxian (an arcade shooter), Oquonie (a puzzle game), Relax Rain (a relaxation utility), and SKEW (a photo-editing app).

Via AppleNApps

Previews via 148Apps:

Hands-On Impressions of Allstar Heroes

148Apps has hands-on impressions of Allstar Heroes, a casual RPG that should hit the App Store sometime next month. It’s apparently a pleasant, easy-going game with some very cute graphics. Allstar Heroes is in soft-launch on Google Play.

Evolving your characters and watching as they steadily develop is always a satisfying thing to see. While it would have been good to be able to manipulate the characters more in battle, it’s the kind of lightweight RPG experience that lends itself well to mobile gaming. You can get a lot done in the space of a few minutes, with the only restriction being having an internet connection available to you.

Via 148Apps

Interesting via Touch Arcade:

Must Read: “The Last Game I Make Before I Die” on TA

Great read from Sam Coster, one third of Butterscotch Shenanigans about his fight with cancer and the drive to build the game he’s always wanted to build.

Cancer is a great clarifier. It stripped out all the petty, superfluous aspects of life and demanded just three things when it struck me in 2013: survive, find meaning, and figure out how to look good bald.
This is the story of Crashlands, a massive 2D action-RPG crafting game I’ve been working on with my two brothers since I was diagnosed at the ripe age of 23 with Non-Hodgkins Lymphoma.

Via Touch Arcade