Fragger is a game from , originally released 31st December, 1969

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Fragger Review

Like lots of games, Fragger is all about blowing stuff up. Only here, there’s no storyline or flashy cutscenes to explain why the enemies deserve their fate. Apart from the supremely satisfying explosions, there’s no climax. It’s just level after level of glorious destruction, and you know what? We like it.

The goal of Fragger is to leave no enemy alive. Your weapon of choice is the grenade. Guns? They’re for sissies. Your character can’t move, but neither can your enemies. In fact, your enemies can’t attack at all, which makes things easier. But what makes the game challenging is that each level is a puzzle, and you need to figure out where to toss your limited number of grenades in order to clear the screen.

Don’t get in the way of bridge demolition.

Like Angry Birds and Ragdoll Blaster 2, the gameplay is based entirely on physics, and the levels are cleverly designed to make you think before you throw. If you toss a grenade down this pipe, it’ll end up next to that explosive box, but shouldn’t you destroy that wall first?

Of course, like any game worth its salt, Fragger eases you in to its more complicated puzzles. The pacing of the game feels just right, so the levels you beat give you the tools to take on the challenges the next levels introduce.

Fragger has three difficulty modes you can unlock. We’re a bit disappointed to see that all of them run you through the same 40 levels, granting you fewer grenades to get the job done. It only took us about an hour to beat the game on normal difficulty, so we’d like to see more content in the future. But even so, hard and expert modes add challenge and replay value to the game, and we were certainly not disappointed by what’s on offer here.

Fragger is a seriously fun little game that strips out all the clutter to make way for delightful gameplay and, of course, lovely destruction.

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