Curiosity – what’s inside the cube

Curiosity – what’s inside the cube is a game from , originally released 31st December, 1969

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First Impressions: Curiosity – What’s Inside the Cube

Earlier this year, Peter Molyneux, the creator of the RPG series Fable, left Lionhead Studios and joined up with indie developer 22Cans. They’ve just released a free game on the App Store called “Curiosity – what’s inside the cube.” To risk understatement, we’ll say that it has an unusual premise. Because the game is so unconventional, a standard review doesn’t really make sense here. Instead, we’ll give our first impressions and urge you to play it for yourself.

When you start the game, you learn that “Something amazing is hidden at the centre of the cube. It will require the help of the whole world to chip away at its many layers… but only one person will find out what’s inside.”

A giant cube then appears on your screen, and you can turn it any which way, and zoom in to see that it’s made up of millions of tiny blocks. When you tap a block, it shatters, making a satisfying chime sound. Under the chipped-away block lies another layer of of blocks, but you can’t start chipping away at them until all blocks from the outer layer have been removed.

Sometimes you’ll destroy a block that contains a handful of gold coins. If you clear away a whole screen’s worth of blocks, you get a “clear screen” bonus. As is the nature of free-to-play games, there’s an in-game store that lets you buy things like firecrackers, bombs, and chisels that let you clear away blocks quicker. You can also pay 100 coins to look at a stats screen that shows things like how many players have signed in, how many “cubelets” you’ve cleared, etc.

Playing the game mostly requires a lot of tapping, but as you can see from the screenshot below, you can exercise your creative muscles as you clear away the blocks (our creative muscles are very weak).

As we played, it didn’t seem to show other people clearing away blocks in real time, but occasionally it would skip ahead and some blocks around us would disappear. That might have been a glitch in the matrix, or maybe it was the game trying to stay in sync with thousands of other players.

Even though there’s not much to it, Curiosity is relaxing to play. The music is very low key and Zen, and you can easily lose 10 or 15 minutes tapping mindlessly away. And who knows, maybe you’ll be the one to reach the center.

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Curiosity Update Lets Players Pay to Add or Remove Cubes

Remember Peter Molyneux’s game Curiosity – What’s Inside the Cube? The game where players tap to chip away at a giant cube, revealing new layers and working their way toward the mystery of what’s at the center? The game where only a single player will see the result of everyone’s cube chipping? Well, that game has just received an interesting update.

The update includes new in-app purchase options to either chip away cubelets in quantities ranging from 10,000 ($0.99) to 500,000, ($10.99) or to add cubes in equal quantities. Essentially, the new element is that, for a price, you can hamper progress in uncovering what’s in the center of the cube. Prior to this, the only effect you could have on the cube was to remove cubelets.

Also, for those who want a look into the sociology of the game, the stats page now shows how many “RemoveCublets” and “AddCubelets” have been purchased. At the time of this writing, “RemoveCubelets” are winning out almost four to one.