Stories By Keith Andrew

No Fantasy: Square Enix Working on iPhone RPG

Posted by Keith Andrew, 5 hours ago

While Final Fantasy XIII may be receiving a somewhat lukewarm response on consoles, the news that Square Enix is working on its first dedicated iPhone RPG, which some are pitching as Final Fantasy for the iPhone, has us feeling hopeful.

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Report: Motorola Droid Hits One Million Faster Than iPhone

Posted by Keith Andrew, Yesterday

The ever-hot battle between the iPhone and Android took another unexpected turn this week, with analytics firm Flurry revealing it believes Motorola's Droid handset sold its first one million units quicker than the iPhone.

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Android Advocate Lays Into Apple

Posted by Keith Andrew, 2 days ago

Competition is healthy, and it also creates plenty of juicy quotes. The latest comes from Android "Developer Advocate" Tim Bray, a former Sun Microsystems employee who uses his new blog to talk about Apple following his recent appointment at Google.

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Puzzle Quest: Chapter 3 Launches As In-App Purchase

Posted by Keith Andrew, March 15th, 2010

No one would go and see a movie with a third of the scenes cut out, or pick up a book with scores of pages missing. Playing a game without a conclusion is equally frustrating, so the news that TransGaming has released the final chapter of the Puzzle Quest trilogy on the App Store will no doubt please the fans of its puzzle/RPG action.

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Competition Heats Up In US Smartphone Market

Posted by Keith Andrew, March 15th, 2010

What makes tracking just how well the iPhone is doing difficult is the reluctance of major mobile manufacturers or retailers to release official sales figures. Unlike the standard games industry, which has the NPD to fall back on, those looking to see just who is making their mark in the world of smartphones have to rely on third-party sources-- sources that generate their figures using a variety of different, and sometimes confusing, means.

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Updated: Rumor: Secret of Monkey Island 2 Coming to iPhone

Posted by Keith Andrew, March 12th, 2010

This week at GDC, Lucasarts announced that Monkey Island 2: Special Edition will be coming to Xbox Live Arcade, PC, PS3, and iPhone and iPod Touch this summer. At the same time, Telltale Games, makers of the Tales of Monkey Island games, said they have no plans to bring their games to the iPhone, iPod Touch, or iPad quite yet.

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Analyst: Apple to Build 5 million iPads in First Half of 2010

Posted by Keith Andrew, March 11th, 2010

With the much-hyped launch of the iPad less than a month away, speculation that Apple had to delay its release due to manufacturing issues is rife-- although one industry analyst isn't willing to toe the line.

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Teaser Site Reveals Splinter Cell is iPhone Bound

Posted by Keith Andrew, March 5th, 2010

We're not too ashamed to admit that we would never have cracked this code. Thanks to the skill of someone more astute than us, however, it would appear that Ubisoft has all but confirmed that Splinter Cell is in development for the iPhone.

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Nintendo Remains Dismissive of iPhone Threat

Posted by Keith Andrew, March 4th, 2010

You have to wonder whether those at Apple are annoyed or amused at Nintendo's continued insistence that the giant represents no threat to its gaming business. Despite analysts such as Michael Pachter claiming Apple is becoming a major player in the industry, Nintendo still believes it need not worry about either the iPhone or iPod Touch.

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Universomo No More: THQ Closes Finnish Developer

Posted by Keith Andrew, March 3rd, 2010

Despite picking up the studio less than three years ago, THQ has announced it has closed Finnish mobile developer Universomo as the publisher continues to restructure its handheld business.

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Apple Reveals Sweatshop-like Factory Conditions

Posted by Keith Andrew, March 2nd, 2010

For the second time in as many years, Apple has admitted that children have been found working in its factories.

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Pachter: Apple Stumbles Into Serious Gaming

Posted by Keith Andrew, March 1st, 2010

His predictions are quoted so often, he's almost become a celebrity, but that hasn't stopped Wedbush Morgan Securities analyst Michael Pachter from sticking his neck out when he sees fit.

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iPhone Takes Third Place in Smartphone Race

Posted by Keith Andrew, February 25th, 2010

Though Windows Mobile is effectively dead (Windows Phone set to be the chosen moniker when the flashy-looking Series 7 OS launches later this year), that won't stop those at Apple celebrating the news that iPhone sales sailed past those of Microsoft's mobile division last year, moving iPhone into third place in the global smartphone race in the process.

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Foursquare Fuels Privacy Debate

Posted by Keith Andrew, February 24th, 2010

Though it's still a genre arguably in its infancy, that hasn't stopped the abundance of location-based social apps currently flooding onto iPhone from stealing the attention of the mainstream media.

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OnLive Demos Crysis on iPhone, iPad Games Likely

Posted by Keith Andrew, February 22nd, 2010

Those of you with long memories might remember the folks behind OnLive, the "cloud gaming" service designed to allow users to play big, bulky games streamed over the internet, making a big fuss about a possible iPhone version back in November. Now, with the iPad nearly upon us, it would appear that they're even more confident that their yet-to-launch but much-hyped service can make the transition.

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Apple Increases 3G Download Cap to 20 MB

Posted by Keith Andrew, February 19th, 2010

Just recently it was revealed that Apple has silently increased the download limit over 3G internet connections from 10 MB to 20 MB. Previous restrictions required applications larger than 10 MB to be downloaded over a Wi-Fi connection.

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Microsoft Takes a Swipe at the iPhone

Posted by Keith Andrew, February 19th, 2010

As one of the smartphone leaders, the iPhone is a natural target for any mobile manufacturers looking to unseat Apple. In a week where RIM founder Mike Lazaridis has already claimed BlackBerry phones have an advantage over iPhone because of their lack of data-intensive apps, Microsoft has taken a similar swipe at Apple, claiming Windows Phone 7 handsets won't be flooded with "6,000 different arcade puzzle games".

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All-In-1 Gamebox Review

Posted by Keith Andrew, February 19th, 2010

We're all used to seeing "value packs" pop up for old formats, whether it's in the form of a mini-console that sits under your TV or all-in-one discs that transform your Xbox 360 into a Genesis for a few hours. Having one turn up on iPhone, however, could be a little disconcerting. Is it all over already? Has our favorite gaming haven already become a relic?

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Gameloft and Ubisoft in Sibling Rivalry Over iPhone

Posted by Keith Andrew, February 17th, 2010

You can't beat a good bit of sibling rivalry, though it has to be said, the relationship between mobile developers Gameloft and its partner publisher Ubisoft appears to have heated up beyond the norm lately.

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Activision Veterans iPhone-Bound With New Studio

Posted by Keith Andrew, February 15th, 2010

Activision co-founder David Crane has set up a new studio with long-time business partner Garry Kitchen. The company is set to focus expressly on iPhone development.

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