Ever since Deep Blue beat Garry Kasparov in chess, computers have shown that they are an intellectual force to be reckoned with. In their continued quest for global domination, they are now disguising themselves as innocent electronic games, probing our innermost thoughts. 20Q Mind Reader is their latest dirty little trick. Once satisfied to tickle our craniums at 20q.net and in cheap handheld gadgets, they are now bent on conquering the iGeneration with their telepathic capabilities.
My mind feels violated…
In 20Q Mind Reader, the computer attempts in twenty questions or less to guess what you are thinking, and the results are 99% of the time shockingly accurate (it once guessed “warthog” when we were thinking “javelina,” which we chalked up as a victory of mind over machine). This game, at minimum, is really good for impressing your friends (or enslaving them, depending on your point of view).
The $2.99 price tag is a bit steep considering the minimalist nature of the game, but they do throw in a few other minigames in an attempt to win you over (resistance is futile). Anagram (unjumble secret words), Guess It (guess a word before your friends do), and Who Gets It! (the standard game of twenty questions to play with friends) round out the package, but you’ll keep coming back to the main game, poking and prodding 20Q’s robotic brain in mostly forlorn attempts to stump the ghost in the machine. Your satisfaction ultimately depends on your willingness to succumb to its sinister intentions. You have been warned!
Submit to the machine.