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Because We May Movement Offers Deep Discounts on Downloadable Games

Posted by Nadia Oxford, 26 minutes ago

You can make all the commercials you want, you can buy every available inch of online ad space, or you can print a stack of promotional material, but at the end of the day, one of the most effective means of promoting your game is to price it just right. From May 24 through June 1, select game developers will be discounting some of their games to celebrate their right to set their own prices on certain online marketplaces. You can celebrate alongside your favorite devs by buying all those awesome games that you’ve been meaning to try out.

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Rumor: iPhone 5 to Have 4-Inch Screen

Posted by Nadia Oxford, 2 days ago

What is best in life? An iPhone with a bigger display. Reports are coming in that Apple is planning for the iPhone 5 to have a 4-inch screen. Current models of the iPhone measure 3.5 inches from corner to corner, so provided Apple keeps the screen dimensions proportional, that’ll mean a 30% viewing area increase.

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Updated: Tuesday Twitter Giveaway: Airport Scanner, Bravo Force, and More

Posted by Chris Reed, May 18th, 2012

Our winners have been selected! Click ahead to see who won game codes, and which iOS our readers use most often.

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Infinity Blade: Dungeons Gameplay Video Released

Posted by Chris Reed, May 17th, 2012

A fresh new gameplay video of Infinity Blade: Dungeons has popped up on the interwebs, showing off the full Diablo-ness of the forthcoming title from Epic Games. You may remember Infinity Blade: Dungeons from the announcement at the iPad 3 event in March. The game looks to be shaping up nicely, and we can't wait to try it out. Click ahead for the video.

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MocoSpace Poll Reveals One Big Reason for Mobile Gaming's Popularity: Boredom

Posted by Nadia Oxford, May 17th, 2012

Why do you play video games? Maybe you don’t have much of an answer beyond, “Well, they’re games, and they’re there.” It’s a good answer, mind, but mobile game community MocoSpace recently conducted a “Y U Play?” survey that provides a great breakdown of the reasons why we play mobile games. Are games fun? Are they cool? Sure, but one of the biggest reasons we play is seemingly because we're bored.

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Feed Me Oil Free To Download Today

Posted by Chris Reed, May 17th, 2012

Hope you're thirsty, because Feed Me Oil and Feed Me Oil HD are free to download today for iPhone and iPad! We rated this liquified physics puzzler a Must Have in our review, praising its simple gameplay, amazing graphics, and killer soundtrack. Since it won't set you back any money, there's no reason not to give it a try. Feed Me Oil is one of the better (and more bizarre) puzzlers of recent memory.

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Duke Nukem 3D Free To Download Today

Posted by Andrew Podolsky, May 17th, 2012

Come get some! The cigar-chomping, alien-stomping badass known as Duke Nukem is now available for your iPhone free of charge. This iOS port of Duke Nukem 3D isn't perfect, but a brand-new update has slightly tweaked the controls.

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Blog from Tiger Style Demonstrates How iOS Price Drops Affect Sales Data

Posted by Nadia Oxford, May 17th, 2012

Mobile games have impacted the video game landscape in countless ways, but here’s the biggest change: digital marketplaces make it possible for games to sell for a few paltry dollars. Admittedly, our newfound ability to download cheap games has made us a little, er, entitled. Tiger Style, the studio behind the iOS game Waking Mars, recently released some statistics that demonstrate how its numbers fluctuated when two of its games went on sale. Said stats provide an interesting look at our iOS buying habits.

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Big Game Night: Sonic the Hedgehog 4 Episode 2 and More

Posted by Andrew Podolsky, May 16th, 2012

It's Wednesday, which means we get a sneak peek at the biggest iOS games to hit the US App Store tonight at 8pm PST. The main draw tonight is Sonic the Hedgehog 4 Episode 2, but we'll also see a new Adult Swim game, plus new kid-friendly games from Chillingo and Namco. Read on for your Kiwi links and recommended reading.

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Gamevil's Sales Results for Q1 2012 Show 160% Growth

Posted by Nadia Oxford, May 15th, 2012

Mobile apps may have some trouble attracting a steady stream of dedicated spenders, but let’s face it: the free-to-play formula still works wonders for some studios. Earlier in the month, Gameloft revealed that much of its recent financial success is owed to in-app purchases (IAP) on its mobile freemium content, and earlier today, Gamevil distributed a press release stating that IAP’s are fueling the Korean company’s growth.

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Sonic The Hedgehog 4: Episode 2 Release Date Announced

Posted by Chris Reed, May 15th, 2012

Sega has just announced that Sonic the Hedgehog 4: Episode 2 will hit iPhone and iPad this Thursday, May 17, and will cost $6.99. What can we say other than, "Well, it's about time?" But if you just can't wait two long, grueling days, you can buy it today on Steam and the Playstation Network, or tomorrow for Xbox Live Arcade-- but those versions will set you back $15.

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Slide To Play Podcast #138: When It Works, It Works Really Well

Posted by Chris Reed, May 15th, 2012

On this week's podcast, Andrew and Jeremy discuss the blockbusting success of the movie The Avengers, as well as the iOS games that star those handsome superheros. They also talk about the games they've been playing, including a high-octane first-person shooter and a physics game that takes place in a sugary dreamland. Click ahead for the podcast and show notes.

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70% of Mobile Users Spend Little or Nothing on Apps, says Study

Posted by Nadia Oxford, May 14th, 2012

There’s gold in them thar apps, or so we’ve been led to believe. But according to a recent study put together by ABI Research, most people who use mobile apps spend no money on (or in) them at all.

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Free Today: Wolfenstein 3D, Swordigo, Death Rally, and More

Posted by Andrew Podolsky, May 14th, 2012

If you're looking for amazing iOS games, today's your lucky day! For a limited time, full Must Have games like Wolfenstein 3D, Swordigo, and Death Rally are all marked down to zero dollars and zero cents. These aren't demos or freemium games, either. Read on for your download links, plus links to our reviews.

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Updated: Kickstarter Hopeful Republique Ups the Ante

Posted by Chris Reed, May 14th, 2012

Good news, if you like the potential for big-budget iOS stealth games. A few days ago, Republique creators Camouflaj hit their ambitious half a million dollar fundraising target on Kickstarter, just hours from their deadline.

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Updated: Tuesday Twitter Giveaway: Marvel vs Capcom 2, Sonic & Sega All-Stars Racing, and More!

Posted by Andrew Podolsky, May 14th, 2012

Our winners have been selected! Click ahead to see who won last week's giveaway for great new game codes, and which upcoming iOS games our readers are looking forward to the most.

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Big Game Night: N.O.V.A. 3, LostWinds2, and More

Posted by Andrew Podolsky, May 9th, 2012

Yesterday, we asked our readers which upcoming iOS games they're looking forward to the most, and one of the most common responses was N.O.V.A. 3. Well, good news-- the sci-fi FPS hits the US App Store tonight at 8pm PST, along with a few other big games. Read on for your links to the NZ store, so you can be the first to download these new games tonight.

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Angry Birds Reaches One Billion Downloads

Posted by Nadia Oxford, May 9th, 2012

Earlier today, Rovio released a headline regarding mass awareness of a certain avian variety. Specifically, the Angry Birds franchise now boasts over one billion downloads. That’s a whole lot of birds, but you probably aren’t surprised. After all, earlier this week we reported on Rovio’s big success with its Angry Birds merchandising efforts. A billion game downloads seems like mere chicken feed.

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EA's Traffic Drops in Q4 2012, Plans Big Mobile and Social Push for 2013

Posted by Nadia Oxford, May 9th, 2012

If you’ve been anywhere in the vicinity of a computer and/or a video game over the past couple of years, then you’ve probably noticed that EA has been really, really working the whole social games thing. The games giant has released a glut of social and casual titles for mobile and the web with mixed success. In fact, EA’s latest earnings statement reveals that its traffic is down," but that’s not going to stop the studio from executing another mobile, social, and free-to-play push through 2013.

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Slide To Play Podcast #137: A Lot More Hands On Stuff Than People Are Used To

Posted by Andrew Podolsky, May 8th, 2012

On this week's podcast, the STP team discusses how terrible airport security is for travelers, and a new game called Airport Scanner which mercilessly spoofs the TSA. We also discuss EA's strange Rock Band notification, Andrew's hands-on time with NOVA 3, and the games we've been playing the most this week.

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