Brandnew Boy could have been great on a traditional gaming platform with tactile controls. Trying to be innovative by having players control Rookie, the main character, through a series of taps and swipes seriously hampers this brawler’s playability. It’s unfortunate, as Brandnew Boy looks so beautiful. (more…)
Posts byTim Rattray
When we saw Lume’s cardboard cutout visual style, we were instantly drawn into its unique world, and we weren’t the only ones; the game was an IGF finalist for best art direction. Unfortunately, the experience doesn’t last long, as the game ends almost as soon as it begins. (more…)
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Mass Effect can’t catch a break on iOS. EA’s first attempt to bring the massive space RPG to handhelds, Mass Effect Galaxy, was such a disaster that the publisher actually pulled it from the App Store. But as the saying goes, first is the worst and second is the best. With IronMonkey Studios (the developers of Dead Space on iOS) behind it, Mass Effect Infiltrator must be awesome, right?
Wrong. Very, very wrong. (more…)
Simogo may be fairly new on the development scene, but they’ve already made a name for themselves with games like Bumpy Road and Kosmo Spin. As odd as both of those games are, Beat Sneak Bandit takes the insanity to a whole new level. It has an offbeat concept, requiring you to tap in time with the music to move through puzzles. There’s really nothing else quite like it on the App Store. (more…)
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We raved over the original League of Evil when it came out last year, eventually placing it in our Best Games of 2011 list. It offered challenging bite-sized platforming that was absolutely irresistible. The sequel is more of the same, albeit with cartoony visuals, and it absolutely lives up to its predecessor. (more…)
Serious MMO players, especially those who play World of Warcraft, know the glory of taking down a huge boss in a raid. As the name suggests, Raid Leader takes this concept and applies it to top-down real-time gameplay. It’s an intriguing concept, but the execution is downright frustrating at times. (more…)
For Backflip Studios, the evolution of the Ragdoll Blaster series is a clear marker of their progressive success. The first game featured simple pen-and-paper visuals, the second had a much more original steampunk look, and now the third has full-on 3D models. However, one thing has been consistent: quality level design. In the latest iteration of the series, this remains mostly true. (more…)
Shu Takumi is a brilliant man. You may know him as the mind behind Ace Attorney, the series of quirky lawyer games where you must prove a client innocent against improbable odds. His most recent work, Ghost Trick: Phantom Detective, was released for the Nintendo DS in 2010. This gem won Handheld Game of the Year awards from many major websites, and now Ghost Trick has found its way onto the App Store, where it’s better than ever. (more…)
We love a good genre mash-up, so the prospect of Dungeon Crawlers– replace a dungeon crawling RPG’s fast-paced action with tactical strategy– was extremely enticing to us. The biggest hurdle for such a mash-up is retaining the elements of dungeon crawling that make it so satisfying, like loot drops and randomization. Dungeon Crawlers doesn’t quite do this, but the gameplay is strong enough that it remains a good game. (more…)
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Challenge platformers have seen a major resurgence ever since Super Meat Boy rose to popularity. iOS has seen many excellent incarnations of the subgenre, such as League of Evil and Mos Speedrun. On the other side of the spectrum are the attempts that fall far from the mark, Bit-1 being a prime example. The game lacks the speed, clever level design and tight controls that make challenge platformers so rewarding. (more…)
Back in October, Angry Mob Games released Muffin Knight. While we found it to be worth checking out, there was no denying that the developer had ripped the concept for that game right out of Vlambeer’s PC cult hit Super Crate Box. Thus, Vlambeer decided to release an iOS version of the original. Unfortunately, control problems and a lack of content compared to its imitator make it the less desirable choice. (more…)
One of the great aspects of iOS gaming is that developers are constantly finding innovative ways to twist conventional genres to use the unique properties of touch-based controls. Oftentimes we wonder just how many more ideas developers can up with. According to 10tons, developers of Swingworm, the well isn’t dry yet. (more…)
Paper Toss 2.0 is actually the third entry into the popular series about throwing crumpled up pieces of paper into a trashcan. It’s the official sport of bored office peons worldwide, and who can blame them? You can get sucked into this activity for hours before you notice it’s time to get back to work. Playing on your phone just means less mess and less of a chance that your boss will get angry. (more…)
While it has a ‘3’ in its name, Dungeon Hunter 3 has almost no relation to its predecessors. While the first and second Dungeon Hunter games had lengthy stories and loot-driven dungeon crawling, this iteration scraps everything that made those games click in exchange for a wave-based arena hack-‘n-slash. It’s unfortunate, as the grinding nature of the new formula mixes with a freemium model that makes it incredibly tough to progress without spending money. This game isn’t worthy of the Dungeon Hunter name. (more…)
When you close your eyes at night, do you dream of space travel? What about space travel in a giant mech using rocket launchers and giant crab claws to crush puffer fish, squid kings, and raging cacti, all while speeding down the inside of a tube-like highway? Jack does, and it’s beautiful. This tunnel runner/shmup mash-up is amongst the best in both genres. (more…)
Thus far, we’ve enjoyed most of what the iOS-born Battle Bears series has had to offer. The offbeat war between Oliver and his crew and the cute, evil huggables always offers up some laughs. Battle Bears Royale takes the characters you’ve come to love and their crazy arsenal of artillery into a new realm: online. Unfortunately, this time around the action isn’t so grand. (more…)
Bejeweled recently saw two simultaneous releases: Bejweled, which features three different modes for a dollar, and Bejeweled Blitz, a freemium game with one mode in which you have a minute to score as many points as you can by matching gems. If you’re turned away from the long, drawn out nature of the original Bejeweled, then Blitz is for you. (more…)
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