Posts byKelvin Ma


Doom Resurrection Review

Doom needs no introduction. It was really only a matter of time until it hit the iPhone, what with the likes of Wolfenstein 3D already roaming the App Store.

The classic franchise makes its iPhone debut in Doom Resurrection. As a result, this game most certainly looks like Doom– especially since it borrows several assets from Doom 3– but a few fundamental gameplay changes will definitely have some purists groaning, as unfair as that may be. (more…)


Ghostbusters Review

We won’t blame you if you were somehow duped into thinking the new Ghostbusters iPhone game would be something resembling the recently released console version. With the capabilities of the iPhone well established at this point, as well as backing from a big name like Sony, expectations should be high.

Unfortunately for this one, if there’s something strange in your neighborhood… ah forget it. It’s really not worth your time or money. (more…)


Moonlights Review

There’s no shortage of puzzle games out there on the App Store. That’s obvious. Whether it’s number puzzles or match-3 games, it’s generally a bunch of has-runs, unambitious in their concept or execution.

It’s the perfect environment for an indie developer to swoop in and try to mix things up. Rookie developer Jean-Phillipe Sarda did just that with Moonlights, a construction puzzle game that makes excellent use of the iPhone’s control options for a surprisingly interactive experience. (more…)

    3G S: Who’s Got One?

    We’re well aware that our readers are a hardcore bunch. We know many of you are probably in line waiting for an iPhone 3G S as I write this. Well, those of you who weren’t savvy enough to pre-order!

    And of course, we’re excited to hear your thoughts on all the new bells and whistles on this new gadget, particularly as it relates to what we know and love the most: Gaming. (more…)

      iPhone OS 3.0 Compatibility Check

      Now that 3.0 is officially live and circulating in iPhones worldwide, we just wanted to check in with you, our readers, to see if you’ve encountered any compatibility issues with older games out there.

      If you’ve discovered any bugs or issues with games after your 3.0 update, please share them in the comment field below as you find them. (more…)


      X2 Football 2009 Review

      There aren’t many full-featured soccer titles in the App Store, and for good reason. Capturing the level of depth and complexity required to please purists is no doubt an intimidating task, especially on a platform as new as the iPhone.

      X2 Football 2009 has risen to the challenge, and it could be the most complete soccer title on the iDevice. For starters, it’s actually called football. But beyond that, a robust control scheme and free-flowing gameplay set it apart from its competition. (more…)

      Reviews Review

      Remember Asteroids? Back in the day, it was the only option when it came to top-down shooters.

      With the recent flood of top-down space-type shooters to the App Store, takes its crack at the arcade classic. Developer h.grenade may have been a bit overzealous in its attempt at reinventing the wheel. Overloading the title with graphics has led to serious framerate issues and its control scheme demands far too much patience for casual gamers. (more…)


      Dexter Game Nearing Completion

      Marc Ecko Entertainment and Icarus Studios brought us by their room at the E3 to update us on the progress of their upcoming Dexter iPhone game, which is based on a four-episode arc of the first season. Lead game designer Christopher Mifsud of Icarus said the game is 80 percent complete with its design features and 60 percent complete with its content, like voiceovers and art. (more…)


      Vogster Unveils Robocalypse: Mobile Mayhem

      Vogster Entertainment gave us a quick preview of its upcoming title Robocalypse: Mobile Mayhem, due for tentative release in early September, at its E3 booth.

      A port of a popular Nintendo DS title, the game features the comedic work of writers Jay Lender of ‘Spongebob Squarepants’ and Micah Wright of ‘The Angry Beavers,’ incorporating their story into their 17-mission story campaign. Mobile Mayhem is part of the three-game Robocalypse series, though it’s the first for the iPhone. In this particular episode, a robot factory has inadvertently created sentient robots out to annihilate mankind. Your task is to stop them with a robot army of your own. (more…)


      Com2uS Announces Baseball Slugger

      Korean developer Com2uS unveiled its upcoming title Baseball Slugger to us from the E3 showroom floor a short while ago.

      The home run derby-style game is due for tentative release in about two weeks, according to North America General Manager Don Lim. Featuring simplified touch-to-hit and tilt-to-aim controls, Lim said the game is designed to appeal to casual gamers, as opposed to its more involved 9 Innings title.

      ‘It’s a sports game, but still targeted to casual users,’ he said. ‘I have a 3-year-old son, and even he knows how to play the game. It’s see the ball, hit the ball.’ (more…)


      Stupid Cloud! Review

      With the popularity of minimalist quickie games like Doodle Jump, Stick Wars and Defend Your Castle, it seems that developers have discovered a dirty little secret. More often than not, casual gamers care more about simple, “jump-right-in” gameplay than all the fancy bells and whistles of a big-budget game. Just look at the App Store Top 10.

      Stupid Cloud! comes right in on the back of Doodle Jump, with a similar hand-drawn design that almost plays like its stepbrother in reverse. But while it’s accessible to even the most casual of gamers, its lack of what’s become a requirement for mini-games–online scoring–handicaps it in comparison to its brethren. (more…)


      Brave Dwarves Review

      Isn’t the politically correct term “little people”?

      The fantasy definition of dwarf is probably what the makers of Brave Dwarves had in mind when they developed the iPhone port of the old-school shareware title. Unambitious in its concept, the title asks very little of its players on its way to being a rather mundane and tedious platformer. (more…)


      Merlin’s Legacy Review

      Who knew Merlin was such a badass?

      In pop culture, he’s always been portrayed as a humble and gentle old man, patiently guiding King Arthur toward his destiny.

      In Merlin’s Legacy, we see the other side of Merlin, training his disciple to become a one-man wrecking crew of magical awesomeness. Presented as a 2D fighting game, this title features unexpected depth to its gameplay through an impressive variety of spells. (more…)

        Join Our Team! STP Seeking New Writers

        If you haven’t noticed by now, Slide To Play just keeps on growing and growing. So we’re going to go ahead and grow some more, just to meet the demands of our ever-expanding readership.

        Slide To Play is looking to add one or two more writers to our current stable. If you think you’ve got the chops to join the team, please read on… (more…)


        iZombie Death March Review

        We know what you’re thinking.

        Yet another zombie game? Enough is enough!

        It seems like every week, there’s another undead shooter rising from the grave demanding your time and money. Zombies are the new ninjas. The hipster’s vampire. Brains!

        Enter iZombie Death March, a top-down shooter that features some relatively interesting level design and excellent implementation of iPhone technology. But despite the strength of its presentation, it ultimately falls short due to a serious lack of content. (more…)


        Stunt Car Racing 99 Tracks

        When it comes to 2D, side-scrolling racing games, Excitebike for the Nintendo Entertainment System is usually the first name that comes to mind. The simple, yet engaging, formula works. Or at least it did way back then.

        Digital Chocolate, known for its success with simple gaming concepts, ports mobile title Stunt Car Racing 99 Tracks to the iPhone. But the title seems unambitious in its use of iPhone technology, or lack thereof, and definitely shows its mobile roots in its uninspiring presentation. (more…)


        Resident Evil: Degeneration Review

        Anyone see the direct-to-video Resident Evil: Degeneration movie that came out a few months ago? It was pretty bad, from from cheesy voice acting to mediocre plot (even by video game movie standards).

        Right on its heels is Capcom’s tie-in iPhone game. It’s straight up Resident Evil, right down to the clunky gunplay, slow zombies and awful dialogue. But that’s what we love about Resident Evil. And, thankfully, the game is better than the movie. (more…)

          Gamevil-Coke Deal A Sign Of Things To Come?

          Seoul- and Los Angeles-based publisher Gamevil announced yesterday it has signed an in-game advertising deal with Coca-Cola for its upcoming Baseball Stars 2009 mobile game. It’s not the first move for Gamevil, which signed a similar deal in Korea to promote its games on coke bottles. (more…)


          Atari Football Review

          When you break it down to its basic X’s and O’s, football seems like it should be a simple game… but anyone who’s a fan knows that it’s much, much more than that. Just ask Bill Belichick.

          He’d tell you to stay far away from Atari Football, which incorporates exactly none of this thought or complexity. It offers up only an empty shell of a football game for the iPhone. (more…)


          Top Gun Review

          Top Gun was a pop culture phenomenon in the 1980s. There’s no debating that. Hell, it’s what turned Tom Cruise into a superstar, and maybe what put him on the road to crazytown.

          From a gaming standpoint, it even spawned a decent combat flight simulator for its time, an eponymous title for the Nintendo Entertainment System.

          Paramount provides an update to the Top Gun name on the iPhone, and it does a great job capturing our nostalgia in a pretty good combat flight sim. It’s just about everything we would expect of a Top Gun title, minus the beach volleyball and a capella scenes.

          And no Goose. Goose is still dead. (more…)


          Caster Review

          It’s a challenge to create a unique third-person shooter. The genre is already saturated, and much of what is coming out is just a retread of what’s already been done.

          Caster is the latest foray into the genre from developer Elecorn. Though it shows the fundamentals of a good title–solid gameplay, a creative arsenal of weapons, and a 3D environment that features some interesting manipulation options–it ultimately falls short due to clumsy enemy design and a lack of content. (more…)


          Tiger Woods PGA Tour Review

          He’s had a long layoff and a shaky start to the PGA Tour season, but Tiger Woods is back! Well… at least on the iPhone.

          Thanks to the faithful reproduction of some of the most famous courses in the world, depth of gameplay and shot selection, and presentation on par with the greatest golfer of this generation, Tiger Woods PGA Tour is arguably the best golf title on the iPhone. (more…)


          Perfect Balance: Harmony Review

          Remember Tetris? Seems like a lifetime ago that we were sitting in math class with our TI-85’s killing time matching and rotating those blocks. Hell, for some of our readers, that’s before they were even born.

          But as technology has grown more sophisticated, so have the games. Evolving the whole falling blocks concept, developer ttursas brings us Perfect Balance: Harmony, which features a fantastic physics engine paired with an innovative puzzle design. (more…)

            Gameloft Posts Q1 Earnings, Sherlock Holmes Rights

            European mobile gaming publisher Gameloft posted its first-quarter earnings report today, reporting a 22 percent gain in revenue at $40.5 million compared to $33.26 million over the same period last year. Mobile games accounted for 94 percent of total revenue, with the remaining 6 percent attributed to console games. (more…)


            Car Jack Streets Review

            The Grand Theft Auto formula works for a reason. Take a generic thug, get him in some trouble, drop him in an open world and let him run amok as he tries to solve his problems. Playing to our baser instincts, this generally involves seedier activities that would put us in jail in real life.

            Tag Games brings debauchery and mischief to the iPhone with Car Jack Streets, putting iGamers in the shoes of Randal, a degenerate with a gambling problem who has to dig himself out of debt by doing… well, you get the idea. (more…)


            Kamikaze Robots Review

            Who would have thought falling down would be so fun? Tumbling end-over-end down a steep, steep slope — No, we’re not talking about a typical Slide To Play weekend bender.

            Digital Chocolate’s Kamikaze Robots takes gravity, flips it upside-down and drops it on its head, providing a surprisingly addictive gameplay experience that’s part racing game, part destruction derby. (more…)

              App Store Reaches 1 Billion Downloads

              With all the fanfare this week, the App Store finally cracked the 1 billion download barrier earlier today. Anyone who entered the contest should be hearing the results soon.

              It’s no secret that we’re pretty confident in the iPhone’s potential as a gaming medium — we wouldn’t be doing this if we weren’t. That’s a point driven home by looking at the App Store’s top paid applications, which are almost exclusively games. (more…)


              Assassin’s Creed – Altair’s Chronicles Review

              When Assassin’s Creed burst on to the scene for consoles back in late 2007, it was praised for its sandbox-style gameplay and the high level of interactivity with the environment. Following up the wall-crawling hit and coinciding with heavy online promotion for Assassin’s Creed 2, Gameloft brings Assassin’s Creed – Altair’s Chronicles to the iPhone.

              Though it does a great job capturing the spirit of Assassin’s Creed, the iPhone title is clearly limited in translating many aspects of Altair’s talents — namely platforming. Along with a number of glitches in this first build, it may be worth waiting a bit before shelling out the $9.99 price tag this title carries. (more…)


              Underworlds Review

              When it comes to the mouse-driven action RPG genre, the conversation starts and ends with Diablo. Bursting on to the scene in 1996, the game basically reinvented the mouse click as the be-all-end-all of input commands.

              Fast forward 13 years, and Pixel Mine brings Underworlds to the iPhone. Basically an iDevice clone of the Blizzard classic, the title borrows all of the familiar concepts and gameplay philosophies and tries to party like it’s 1996. But what worked back then doesn’t necessarily translate to this platform, and what’s left is a clumsy dungeon crawler that stumbles more than it slays. (more…)


              MLB World Series 2009 Review

              When you boil it down to its very basics, baseball is a very simple game. To quote the legendary Lee Elia, “The name of the game is hit the ball, catch the ball, and get the f&*kin’ job done.” It doesn’t get much simpler than that.

              But what makes the game so great are its nuances and subtleties, the tiny details that can otherwise make or break a 162-game season. And while MLB’s World Series 2009 does the hitting, pitching and catching well, its lack of any substance beyond that leave it an incomplete game at best. (more…)

                iDevices: From Games To The Battlefield

                The April 27, 2009, issue of Newsweek has an interesting story on iDevices, particularly the iPod Touch, being used by the U.S. military as handheld information devices.

                “The future of “networked warfare” requires each soldier to be linked electronically to other troops as well as to weapons systems and intelligence sources. Making sense of the reams of data from satellites, drones and ground sensors cries out for a handheld device that is both versatile and easy to use. With their intuitive interfaces, Apple devices — the iPod Touch and, to a lesser extent, the iPhone — are becoming the handhelds of choice.” (more…)

                  iPhone 3.0: Developer Thoughts?

                  So now that the iPhone 3.0 beta has been available to developers for about a month now, with the latest build being released Tuesday, we here at Slide To Play are curious about what developers think about it so far.

                  Anybody care to share their thoughts? (more…)


                  Gravity Well Review

                  Gravity Well seems like it’d be a perfect event for the Space Olympics, but in a totally good way. It’s definitely hard to describe, but publisher Genius Factor Games probably says it best by calling it “an addictive mix of pinball and mini golf.”

                  Thanks to its original concept and high level of playability, Gravity Well makes for a pretty decent iPhone gaming experience. (more…)


                  Leaf Trombone: World Stage Review

                  Sure, we know how good you are at Rock Band or Guitar Hero. We know you can hammer away mad riffs on “Expert” difficulty. But you know what? We’re not impressed.

                  And we won’t be impressed with your mad musical skills until you’ve proven that you can play a tune on Leaf Trombone: World Stage without sounding like a depressed adult from Charlie Brown. (more…)


                  Assassin’s Creed Due For Release Next Week

                  Gameloft announced today a tentative release date of early next week for its iPhone version of Assassin’s Creed.

                  The iPhone version is actually a prequel to the console hit released in November 2007. Placing players in the shoes of Altair, the titular assassin, they will be tasked with retrieving a chalice from the Templars, the bad guys of the first game, in order to stop the Crusades in a Middle Eastern setting. (more…)


                  Balloon Headed Boy Review

                  How unfortunate it must be to grow up as the Balloon Headed Boy. Egg bald with a head that gets bloated after a little gas? Did we mention that he’s pink? Charlie Brown didn’t have it this rough.

                  But thanks to his… unique… physiology, the title character of the latest game from Gimme5games has some special powers to apply to this otherwise standard run and jump platformer. (more…)


                  Vans SK8: Pool Service review

                  It’s no secret that skateboarding titles make money — If they didn’t, there wouldn’t be a Tony Hawk game coming out every six months. They cater to a dedicated, niche audience, for sure.

                  But in Vans SK8: Pool Service, everything that has been appealing about the genre, from intuitive or innovative control schemes and playability, have been stripped away in favor of style over substance. (more…)


                  New York Times Crosswords 2009

                  “Knock knock.” — “Who’s there?”

                  “The death of the newspaper industry.”

                  Anyone who saw the Colbert Report last week would have seen a hilarious, but very accurate piece on the struggles of the newspaper industry.

                  But the New York Times, already with an iPhone app for its news, introduces yet another content delivery format in its New York Times Crosswords 2009 app. With its ease of use and extensive archive, it could be a game changer for how people fill crosswords from the Old Gray Lady. (more…)

                    What’s New? Monday 4/6/09

                    Happy Opening Day, everybody!

                    Baseball is back, but the persistent march of iPhone games releases never left.

                    Here’s what we’re looking at this week. (more…)