Touch Arcade’s Shaun Musgrave is basically a walking JRPG encyclopedia. He’s given his thorough review treatment to Final Fantasy VII on iOS, and it’s just as fantastic and enlightening a read as you’d expect if you follow his work. You should read it from start to finish, but here’s an excerpt from the four-star review to get you started:
If you can take that all in stride, this is actually a perfectly serviceable version of Final Fantasy 7. The mini-games work well enough with the virtual controls, the loading times are greatly reduced as compared to the original PlayStation version, and all of the interesting new options from the Steam release of the game have been carried over. That means players who just want to zoom through and enjoy the story can press a button to max out every stat, flick off encounters, and cruise through. Similarly, expert players who want to make things a little spicier can now simply turn off encounters to keep their levels low rather than the tedious process of running away. For everyone in between, being able to flick encounters on and off is a small, but appreciated update. You’ll make it hard on yourself if you use it too much, but being able to double-back and check a different branch in a dungeon without getting slammed by meaningless encounters is pretty useful, as far as I’m concerned.
Via Touch Arcade