Posts byChris Aylott
Threes fits firmly into the category of “easy to learn, hard to master.” The game has a short, clear tutorial, and most players will pick up the basics in seconds. Playing well takes a little longer. It’s easy to swipe yourself into a corner and leave yourself with nothing but game-ending moves. Staying alive long enough to combine 192s and 384s requires concentration and the ability to think several moves ahead.
It also requires a taste for the abstract. The puzzle is engaging, and the developers have added a lot of personality to the game. The soundtrack is cheerful, each new tile is introduced with a hipster name and personality profile, and the edges of the tiles have animated faces that react to nearby matches. The game is charming– but if you don’t like pushing numbers around, you’re not going to get a lot out of Threes.
If you enjoy the basic premise, though, then Threes will keep you entertained. The small grid keeps each game short, but there are enough tiles that you’ll never feel like you’re seeing the same position over and over again. There’s plenty of challenge, and when the game ends, it’s hard to resist the urge to hit restart and try just one more time for a higher score. Threes may be “a tiny game about matching numbers,” but it’s got a lot of fun hiding in its simple grid.
Posted February 11, 2014 by Chris Aylott