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Welcome to the NEW Slide To Play!

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It was forever in development, but the new Slide To Play is finally live. With the new design comes a new focus, to become the go to source for catching up on what’s important in mobile gaming. We’ll plow through hundreds of stories from dozens of sources every day to bring the most important stories to our readers. The goal is to help our readers stay informed on what’s hot in the mobile game world and maybe even find a few new games to try.

We’ll do the hard work and filter out the duplicate stories, the clickbait, and the uninteresting stuff and bring the core stories to our readers. For each sourced story, click the title or the link to be taken to the original site for full details.

A little about the design — the site is fully responsive. Meaning it looks great on mobile (finally), tablets, and desktop. Whew.

On the front page of Slide to Play there are two main sections. The top holds the most important stories of the last 48 hours. These “double wide” stories are what we curate as the must read stories, reviews, updates, etc. This is the quick catch up for those in a rush.

Below that are other top stories, but perhaps not as important as the top list. The lower list (single wides) can be extended to view as many stories as needed.

All of our stories in the back end are organized under a single game page — a chronological list of stories relating to that particular game. Clicking on the link in the lower right of the story box brings up the game page. Scroll up for newer stories and the game details — scroll down for older stories. This “game hub” gives us a chance to add more features revolving around that game in the future. We’ll post when there’s more to look at — but this will be a key to our forthcoming game discovery engine.

We’ll be making regular updates to the features of the site. Coming soon will be a list of our favorite games, the return of the Game Finder (but on the web, not in an app), and much more.

Take a look around, kick the tires, and give us your feedback. We make this site for you, what do you want to see?

Cheers,
Jeff Scott
Editor / Publisher, Slide To Play

News via Gamezebo

Pixel Heroes: Byte & Magic hits mobile this week

The pixel-based roguelike RPG Pixel Heroes: Byte & Magic proved popular on Steam, and it’s coming to iOS and Android on March 5.

Pixel Heroes: Byte & Magic is a roguelike which features three campaigns to complete, five-thousand different weapons to collect, and thirteen dungeons which, of course, are capped by their challenging boss fights. The Bitfather also integrated a hero graveyard for player’s heroes who have perished thanks to game’s permadeath mechanics. Visiting each gravesite will present the stats of that particular adventurer, allowing the player to morbidly compare their failures together.

Previews

GDC 2015: Hands-On with Does Not Commute from Mediocre

Mediocre has the most humble name in mobile games as they produce nothing but stellar games. Their upcoming racer / puzzle / crazy fun strategic driving game Does Not Commute is no exception. Got a few minutes with the game and it is super original and amazingly well done — just like everything Mediocre does. To be released late spring / early summer.

First look at Does Not Commute, the new mobile racer/puzzle/crazy fun game from Mediocre Games.

A video posted by Slide To Play (@slidetoplay) on

Previews

GDC 2015: Hands-on with This War of Mine – Upcoming Wartime Life Simulator

11bit Studios released This War of Mine last year on Steam. It was easily one of the best games of the year. The good news is that it’s coming early this year to iPad. A very intense simulator of life in a war torn city, this one is not to be missed.

We got a few minutes with an early build of the iPad version. Here’s a quick snippet from our Instagram feed.

This War Of Mine from 11bit is an upcoming war life simulator for iPad.

A video posted by Slide To Play (@slidetoplay) on

News via Touch Tap Play!

First gameplay trailer for BlazBlue: Battle Cards

Fighting game series BlazBlue is getting a mobile card-battling game called, appropriately, BlazBlue: Battle Cards. The first gameplay trailer is now available.

BlazBlue: Battle Cards will sport 9 different characters taken from the latest entry of the main series, BlazBlue: Chrono Phantasma, now available on PlayStation 3 and PlayStation Vita and launching soon as Blazblue: Chrono Phantasma Extend on PlayStation 4, with more characters coming after the game has been released.

Previews via Gamezebo

Gamezebo goes hands-on with Sonic Runners

Confidence in Sega’s upcoming Sonic Runners hasn’t been high, but after spending some time with the endless runner (which is currently in soft launch), Gamezebo’s Jim Squires says the game is quite enjoyable.

Sonic Runners is the first SEGA game to arrive after their focus shift, and if our early impressions are anything to go by, things are looking up.